Update 19: New Railgun Weapon, Guided Laser Upgrade, Easy Mode, and Balancing!
New Content:
New Weapon: Railgun!
New UpgradeTree: Guided Laser!
Added an Easy Mode where you start with 2x health and enemies move slower, but score gain is decreased
Changes to Existing Content:
Buffs:
Buffed Shotgun damage, fire rate, and several weapon perks
Increased damage of Lightning Bolt, Guided Missile, and Burn upgrades
Slight rework of some upgrades in Guided Missile tree
Combustion now causes EXP from enemies killed on fire to float toward you
Singularity Anomaly now floats EXP toward you
Tweaks to the following upgrades:
Electricity (Bullet Damage +5%)
Cloned Sentry (Bullet Damage +10%, Fire Rate +5%)
Sentry Beacon (Circle Vision Size +10%, Cone Vision Size +10%)
Slowed Projectiles (Movement Speed +10% -> +20%)
Swiftness (Movement Speed +10% -> +15%)
Projectile Deflection (Fire Rate -20% -> Movement Speed -5%)
Singularity (Movement Speed +10%)
Heavy Shrapnel (Bullet Damage +10%)
Slug Shrapnel (Bullet Damage +15%)
Death Row (Fire Rate -30% -> -15%)
Radiation (50% Bullet Damage -> 100%)
Nerfs:
Increased the Bullet Damage/Fire Rate trade-off values for certain upgrades in Quick Draw and Bulk Rounds upgrade trees
Decreased damage gain of Ricochet Rounds upgrades
Optimization/Bug Fixes/Other:
Reduced memory size of several audio files
Fixed an issue with low frame rates in the level-up screen
Fixed bug where very fast bullets didn’t work with Singularity Absorption
Added a damage text color for Guided Missile explosions
New icon art for Quick Draw tree
Unlocking map 2 now only requires beating map 1 on any difficulty
Changed the achievement for completing map 1 on hard more to “MAP 1 EXPERT” and added a new achievement for unlocking map 2