Update 19: New Railgun Weapon, Guided Laser Upgrade, Easy Mode, and Balancing!

New Content:

  • New Weapon: Railgun!

  • New UpgradeTree: Guided Laser!

  • Added an Easy Mode where you start with 2x health and enemies move slower, but score gain is decreased

Changes to Existing Content:

Buffs:

  • Buffed Shotgun damage, fire rate, and several weapon perks

  • Increased damage of Lightning Bolt, Guided Missile, and Burn upgrades

  • Slight rework of some upgrades in Guided Missile tree

  • Combustion now causes EXP from enemies killed on fire to float toward you

  • Singularity Anomaly now floats EXP toward you

  • Tweaks to the following upgrades:

    • Electricity (Bullet Damage +5%)

    • Cloned Sentry (Bullet Damage +10%, Fire Rate +5%)

    • Sentry Beacon (Circle Vision Size +10%, Cone Vision Size +10%)

    • Slowed Projectiles (Movement Speed +10% -> +20%)

    • Swiftness (Movement Speed +10% -> +15%)

    • Projectile Deflection (Fire Rate -20% -> Movement Speed -5%)

    • Singularity (Movement Speed +10%)

    • Heavy Shrapnel (Bullet Damage +10%)

    • Slug Shrapnel (Bullet Damage +15%)

    • Death Row (Fire Rate -30% -> -15%)

    • Radiation (50% Bullet Damage -> 100%)

Nerfs:

  • Increased the Bullet Damage/Fire Rate trade-off values for certain upgrades in Quick Draw and Bulk Rounds upgrade trees

  • Decreased damage gain of Ricochet Rounds upgrades

Optimization/Bug Fixes/Other:

  • Reduced memory size of several audio files

  • Fixed an issue with low frame rates in the level-up screen

  • Fixed bug where very fast bullets didn’t work with Singularity Absorption

  • Added a damage text color for Guided Missile explosions

  • New icon art for Quick Draw tree

  • Unlocking map 2 now only requires beating map 1 on any difficulty

  • Changed the achievement for completing map 1 on hard more to “MAP 1 EXPERT” and added a new achievement for unlocking map 2

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Update 20: New Akimbo SMGs, 2 New Upgrades, Optimizations, and More!

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Update 18: Cloud Support!